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Inverse Optimization Latent Variable Models for Learning Costs Applied to Route Problems

Neural Information Processing Systems

Learning representations for solutions of constrained optimization problems (COPs) with unknown cost functions is challenging, as models like (Variational) Autoencoders struggle to enforce constraints when decoding structured outputs. We propose an Inverse Optimization Latent Variable Model (IO-LVM) that learns a latent space of COP cost functions from observed solutions and reconstructs feasible outputs by solving a COP with a solver in the loop. Our approach leverages estimated gradients of a Fenchel-Young loss through a non-differentiable deterministic solver to shape the latent space. Unlike standard Inverse Optimization or Inverse Reinforcement Learning methods, which typically recover a single or context-specific cost function, IO-LVM captures a distribution over cost functions, enabling the identification of diverse solution behaviors arising from different agents or conditions not available during the training process. We validate our method on real-world datasets of ship and taxi routes, as well as paths in synthetic graphs, demonstrating its ability to reconstruct paths and cycles, predict their distributions, and yield interpretable latent representations.


Discounted Cuts: A Stackelberg Approach to Network Disruption

arXiv.org Artificial Intelligence

We study a Stackelberg variant of the classical Most Vital Links problem, modeled as a one-round adversarial game between an attacker and a defender. The attacker strategically removes up to $k$ edges from a flow network to maximally disrupt flow between a source $s$ and a sink $t$, after which the defender optimally reroutes the remaining flow. To capture this attacker--defender interaction, we introduce a new mathematical model of discounted cuts, in which the cost of a cut is evaluated by excluding its $k$ most expensive edges. This model generalizes the Most Vital Links problem and uncovers novel algorithmic and complexity-theoretic properties. We develop a unified algorithmic framework for analyzing various forms of discounted cut problems, including minimizing or maximizing the cost of a cut under discount mechanisms that exclude either the $k$ most expensive or the $k$ cheapest edges. While most variants are NP-complete on general graphs, our main result establishes polynomial-time solvability for all discounted cut problems in our framework when the input is restricted to bounded-genus graphs, a relevant class that includes many real-world networks such as transportation and infrastructure networks. With this work, we aim to open collaborative bridges between artificial intelligence, algorithmic game theory, and operations research.


Beyond Single-Step Updates: Reinforcement Learning of Heuristics with Limited-Horizon Search

arXiv.org Artificial Intelligence

Many sequential decision-making problems can be formulated as shortest-path problems, where the objective is to reach a goal state from a given starting state. Heuristic search is a standard approach for solving such problems, relying on a heuristic function to estimate the cost to the goal from any given state. Recent approaches leverage reinforcement learning to learn heuristics by applying deep approximate value iteration. These methods typically rely on single-step Bellman updates, where the heuristic of a state is updated based on its best neighbor and the corresponding edge cost. This work proposes a generalized approach that enhances both state sampling and heuristic updates by performing limited-horizon searches and updating each state's heuristic based on the shortest path to the search frontier, incorporating both edge costs and the heuristic values of frontier states.


Inverse Optimization Latent Variable Models for Learning Costs Applied to Route Problems

arXiv.org Artificial Intelligence

Learning representations for solutions of constrained optimization problems (COPs) with unknown cost functions is challenging, as models like (Variational) Autoencoders struggle to enforce constraints when decoding structured outputs. We propose an Inverse Optimization Latent Variable Model (IO-LVM) that learns a latent space of COP cost functions from observed solutions and reconstructs feasible outputs by solving a COP with a solver in the loop. Our approach leverages estimated gradients of a Fenchel-Young loss through a non-differentiable deterministic solver to shape the latent space. Unlike standard Inverse Optimization or Inverse Reinforcement Learning methods, which typically recover a single or context-specific cost function, IO-LVM captures a distribution over cost functions, enabling the identification of diverse solution behaviors arising from different agents or conditions not available during the training process. We validate our method on real-world datasets of ship and taxi routes, as well as paths in synthetic graphs, demonstrating its ability to reconstruct paths and cycles, predict their distributions, and yield interpretable latent representations.


Flow-Based Task Assignment for Large-Scale Online Multi-Agent Pickup and Delivery

arXiv.org Artificial Intelligence

We study the problem of online Multi-Agent Pickup and Delivery (MAPD), where a team of agents must repeatedly serve dynamically appearing tasks on a shared map. Existing online methods either rely on simple heuristics, which result in poor decisions, or employ complex reasoning, which suffers from limited scalability under real-time constraints. In this work, we focus on the task assignment subproblem and formulate it as a minimum-cost flow over the environment graph. This eliminates the need for pairwise distance computations and allows agents to be simultaneously assigned to tasks and routed toward them. The resulting flow network also supports efficient guide path extraction to integrate with the planner and accelerates planning under real-time constraints. To improve solution quality, we introduce two congestion-aware edge cost models that incorporate real-time traffic estimates. This approach supports real-time execution and scales to over 20000 agents and 30000 tasks within 1-second planning time, outperforming existing baselines in both computational efficiency and assignment quality.


Bayesian Graph Traversal

arXiv.org Artificial Intelligence

This research considers Bayesian decision-analytic approaches toward the traversal of an uncertain graph. Namely, a traveler progresses over a graph in which rewards are gained upon a node's first visit and costs are incurred for every edge traversal. The traveler knows the graph's adjacency matrix and his starting position but does not know the rewards and costs. The traveler is a Bayesian who encodes his beliefs about these values using a Gaussian process prior and who seeks to maximize his expected utility over these beliefs. Adopting a decision-analytic perspective, we develop sequential decision-making solution strategies for this coupled information-collection and network-routing problem. We show that the problem is NP-Hard and derive properties of the optimal walk. These properties provide heuristics for the traveler's problem that balance exploration and exploitation. We provide a practical case study focused on the use of unmanned aerial systems for public safety and empirically study policy performance in myriad Erdos-Renyi settings.


SSP-GNN: Learning to Track via Bilevel Optimization

arXiv.org Artificial Intelligence

We propose a graph-based tracking formulation for multi-object tracking (MOT) where target detections contain kinematic information and re-identification features (attributes). Our method applies a successive shortest paths (SSP) algorithm to a tracking graph defined over a batch of frames. The edge costs in this tracking graph are computed via a message-passing network, a graph neural network (GNN) variant. The parameters of the GNN, and hence, the tracker, are learned end-to-end on a training set of example ground-truth tracks and detections. Specifically, learning takes the form of bilevel optimization guided by our novel loss function. We evaluate our algorithm on simulated scenarios to understand its sensitivity to scenario aspects and model hyperparameters. Across varied scenario complexities, our method compares favorably to a strong baseline.


ClusterFuG: Clustering Fully connected Graphs by Multicut

arXiv.org Artificial Intelligence

We propose a graph clustering formulation based on multicut (a.k.a. weighted correlation clustering) on the complete graph. Our formulation does not need specification of the graph topology as in the original sparse formulation of multicut, making our approach simpler and potentially better performing. In contrast to unweighted correlation clustering we allow for a more expressive weighted cost structure. In dense multicut, the clustering objective is given in a factorized form as inner products of node feature vectors. This allows for an efficient formulation and inference in contrast to multicut/weighted correlation clustering, which has at least quadratic representation and computation complexity when working on the complete graph. We show how to rewrite classical greedy algorithms for multicut in our dense setting and how to modify them for greater efficiency and solution quality. In particular, our algorithms scale to graphs with tens of thousands of nodes. Empirical evidence on instance segmentation on Cityscapes and clustering of ImageNet datasets shows the merits of our approach.


MPLP: Massively Parallelized Lazy Planning

arXiv.org Artificial Intelligence

Lazy search algorithms have been developed to efficiently solve planning problems in domains where the computational effort is dominated by the cost of edge evaluation. The existing algorithms operate by intelligently balancing computational effort between searching the graph and evaluating edges. However, they are designed to run as a single process and do not leverage the multithreading capability of modern processors. In this work, we propose a massively parallelized, bounded suboptimal, lazy search algorithm (MPLP) that harnesses modern multi-core processors. In MPLP, searching of the graph and edge evaluations are performed completely asynchronously in parallel, leading to a drastic improvement in planning time. We validate the proposed algorithm in two different planning domains: 1) motion planning for 3D humanoid navigation and 2) task and motion planning for a robotic assembly task. We show that MPLP outperforms the state-of-the-art lazy search as well as parallel search algorithms. The open-source code for MPLP is available here: https://github.com/shohinm/parallel_search


Bayesian Algorithm Execution: Estimating Computable Properties of Black-box Functions Using Mutual Information

arXiv.org Artificial Intelligence

In many real world problems, we want to infer some property of an expensive black-box function f, given a budget of T function evaluations. One example is budget constrained global optimization of f, for which Bayesian optimization is a popular method. Other properties of interest include local optima, level sets, integrals, or graph-structured information induced by f. Often, we can find an algorithm A to compute the desired property, but it may require far more than T queries to execute. Given such an A, and a prior distribution over f, we refer to the problem of inferring the output of A using T evaluations as Bayesian Algorithm Execution (BAX). To tackle this problem, we present a procedure, InfoBAX, that sequentially chooses queries that maximize mutual information with respect to the algorithm's output. Applying this to Dijkstra's algorithm, for instance, we infer shortest paths in synthetic and real-world graphs with black-box edge costs. Using evolution strategies, we yield variants of Bayesian optimization that target local, rather than global, optima. On these problems, InfoBAX uses up to 500 times fewer queries to f than required by the original algorithm. Our method is closely connected to other Bayesian optimal experimental design procedures such as entropy search methods and optimal sensor placement using Gaussian processes.